resume

 

Experience

 

Freelance

Senior Character Modeler
July 2018 – Present

 

Modeling Supervisor at Able&Baker   September 2017 – July 2018

 

Head of Character modeling at Ilion Animation Studios   May 2012 – August 2017
-Head of Character Modeling (2014-2017) Paramount-Ilion «Wonder Park» film.
Characters Development Supervisor (2012-2014)
Technical and artistic supervision (modeling and shading) inside modeling team  for the feature film «Mortadelo y Filemón” (Goya award best animated film 2015).

 

Character modeling and shading supervisor at Catmandu   December 2010 – May 2012
– Technical and artistic supervision inside modeling team for  feature film «Metegol(Goya award best animated film 2014)
– Facial animation system development.
– Character modeling.
– UV Layout.
– Character texturing and shading.
– Blend shapes for facial animation.

 

Senior Character Artist at Kandor Graphics   January 2010 – December 2010
-Character modeling for feature film «Justin and the Knights of Valour«.
-UV layout.
-Blend shapes for facial animation.

 

Senior Character Artist at Ilion Animation Studios   2006 – January 2010
-Character modeling for feature film «Planet 51» (Goya award best animated film 2010).
-UV layout.
-Character texturing.
-Blend shapes for facial animation.

 

Character modeler & animator at Kandor Graphics   2005 – 2006
-Character modeling and animation for feature film «The missing lynx» film (Goya award best animated film 2008)
-Character rigging.

 

Modeling & Character setup at Pasozebra Producciones   2004 – 2005
-Modeler (characters, sets and props) for commercials and TV series.
-Character rigging.
-UV layout.
-Texturing.

 

Character animator at Animaciones Imposibles   2000 – 2003
-Character animation for «El guerrero sin nombre» film.

 

Modeler at Cromosoma   1999 – 2000
-Modeler for the TV series «Las tres mellizas» and «Juanito Jones»
-Sets and Props texturing.

 

Modeler at Rem Infográfica   March 1996 – 1999
-Modeler for Rem 3d models bank.

 

Skills & Expertise
-Character modeling
-Character texturing and shading
-UV Layout
-Blend Shapes for facial animation

 

Education
Universidad Pontificia de Salamanca